Short assignments based on course readings or discussions that you’ll store in Google Drive in a shared folder (we’ll cover the specifics of setting this up in class). Most of these will be short analyses of existing information designs. For example, most of the WSJ text readings will be paired with a journal assignment to find an example of the type of graphic discussed in the reading, which you’ll copy into a Google Docs document and write a brief analysis of (using the WSJ reading). In some cases, the journals will involve creating some information graphic. More specific info about entries is on the Journals page.
QuickRef Sheet for Ignite Center
Develop quick reference sheets for video/still cameras, basic audio recording setup for Ignite Center Media Production Rooms. Deliverables: Sketches, QuickRef Sheet.
Health Data … Device… Thing
Select some area of health (exercise, cardiovascular health, sleep patterns, nutrition, pollution exposure, etc.) and propose a personal data tracking device. Although the device will be associated with an iPhone or Android app for analyzing data (to be completed in a later project), the physical device itself should also provide information to the user. Deliverables: Proposal including a problem definition, user needs analysis, discussion of similar products (in form or purpose), and a description of the device (including functions), and one or more sketches.
Visit a space designed for user experiences—get lunch at Subway, go to a hockey game, buy groceries at Big M, etc. and create an experience map. Deliverables: Notes/pictures taken during the experience and a map of the experience in Adobe Illustrator.
Health Device Smartphone Interface
Design an app for users to work with (use, filter, arrange, etc.) data from the health tracking device you proposed earlier in the semester. Use Adobe XD to design the interface screens and show how the app functions. Deliverables: Adobe XD project with all major elements and layout (including colors, icons, and text for headings—any longer stretches of text only need to be described) as well as a usability report developed after using eyetracking software/hardware in the A/UL.
Design a board game using the experience map you developed earlier. The game should include the board itself and any associated materials (cards, player tokens, instructions, etc.). You’ll create the materials drawing on resources including the department’s large-format printer, a 3D printer, modeling clay, and any other resources you can muster. Deliverables: All components of the game.
Create an information dashboard for a specific group of Clarkson students based on their information needs (considered across their full Clarkson career). The dashboard, which will be designed in Tableau, can be based on fictional spreadsheet data you create to mock up the project but should be interactive and fully populated in the demonstration interface. Deliverables: Proposal memo and Tableau project.